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Devlog
GD201 Digital Games Game prototype (Adam Turner)
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Devlog
Page 9- Bonus Material, and downloadable content
April 13, 2021
by
EnlighteneDream
The player can unlock all different kinds of outfits for the character they just have to find them, Some are unlockable. The dlc would be extra arcs to add more storylines including backstories of wha...
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Page 8- Enemies and bosses
April 13, 2021
by
EnlighteneDream
The enemies are dragon soldiers that are trained with some being grunts, some brutes, some assassins', and some generals. The bosses are apart of the clan of a high authority council that betrayed the...
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Page 5- Gameplay Overview
April 12, 2021
by
EnlighteneDream
The genre of my game is a action/adventure game. The characters are mostly fighting and each enemy they defeat ( or to put it in a better way, defeat the major boss enemies). The game advances with th...
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Journal Response #5
March 23, 2021
by
EnlighteneDream
Level Up Chapter 9- The chapter really dove in depth of the term level and how it has been created, changed, and expanded on over the last decades. The mapping and level of a game can bring a differen...
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Adding Mechanic
March 23, 2021
by
EnlighteneDream
The mechanic I want to add is a gravity power to the ball. The click of a key will allow the ball to change to any other surface creating a multi dimension platformer while also adding a area of effec...
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Page 6-Gameplay Experience
March 23, 2021
by
EnlighteneDream
The game will start with a little title card intro with the title bold and with a 8 bit look. The game will have a start and difficulty selection in the menu and then it begins into the story. I want...
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GD 201 Journal Response #4
March 01, 2021
by
EnlighteneDream
The aesthetics of the game matter much more than players realize. The chapters really explained the whole experience of mechanics can only go so far in a game. For example, if you ever played ghost of...
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GD 201- Journal Response #3
March 01, 2021
by
EnlighteneDream
The game developers have a 4 step process to getting the games that we love out to us and in the best condition. The procedures are interesting as the concept is the first step because well, we need a...
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Page 4- Character/Controls
March 01, 2021
by
EnlighteneDream
The main character is gonna be 6'4 with braids that have a dragon design on the ends. The outfit will be a armored cloth with a dragon like design on it and this will be the same for the apprentice bu...
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Page 3 cont. of page 2- Story and Setting
March 01, 2021
by
EnlighteneDream
My game story is a action/adventure/romance and family themed story about a Dragon warrior who will become the hero the planet earth needs to protect them from the threat that could change life as the...
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GD 201 Journal Response #2
February 09, 2021
by
EnlighteneDream
The readings were interesting to me but the one that caught my attention the most was the medium of the video game. This chapter really went into detail of the evolution of games over the years, I rea...
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Page 2- Game Conflict
February 09, 2021
by
EnlighteneDream
My game idea might be something to big to make as a class project so I'll save it for the future but I'll make it smaller to see if it works. My game conflict is going to involve a enemy that plans to...
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GD 201 Journal Response
February 09, 2021
by
EnlighteneDream
The readings "The art of game design" and "Theory of fun for game design" taught me quite some important factors in making games that is extremely fundamental. The discussion of the Attribute mechanic...
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Page 7- Game Mechanics
February 09, 2021
by
EnlighteneDream
The game mechanics I wanna utilize is something similar to final fantasy 7 remake(if possible) or one of my favorites, God Of War mechanics. All I know is I want some action with free movement in the...
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Why am I Here?
February 01, 2021
by
EnlighteneDream
I'm going to be on my final semester after the summer but right now i'm not. I was pursuing game design for my love of games and passion for it but things started to change as I found new interest in...
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